6/10/2023 0 Comments Missile commander star citizen![]() Do not remove missiles or weapons that require ammo because the weapon will not have ammo when it undocks and will be useless.Weapons currently attached to other ships will not be available to the active ship! Select the non-flyable ships first and remove their weapons.When done, close the interface by pressing “F” and enjoy the changes to your ship.Hold down the right mouse button on top of the ship and drag to rotate the ship until the desired weapon or weapon mount is in view to modify it.Select “WEAPONS” at the top and drag it to the left.Drag it from the list on the right to the center of the interface. Select the ship that you would like to modify. ![]() If a mouse cursor does not appear, take a step or two forward and try again. ![]() Press “ tab” to activate the cursor to allow interaction.Press “F” to interface with the interface.Approach the interface panel that is in the ship hangar to the rear left of the Arena Commander trainer ship.(Definitely a rough video, but it gets the point across.) View the video below. I've thrown together a quick little video clipped from when I discovered it while playing. Here are the results: Come at me, bro! Changing Ship Weapons in Arena CommanderĬhanging weapons is fairly simple. I was able to switch weapons between the F7C that I bought via pledge onto the F7A that is flown in Arena Commander. ![]() UPDATE: Here is the Star Citizen Ship Fitting Guide for Alpha 2.1. While there is definitely zero support for it, the ability to change weapons on the “trainer” ship that a player flies in star citizen's arena commander is definitely an option. ![]()
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